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Guidelines for enterprise-wide GUI design
Author: Weinshenk, Susan; | Call Number: 005.437 Wei g | Type: Buku
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NETL: a system for representating and using real-world knowledge/ Scott E. Fahlman
Author: Fahhman, Scott E.; | Call Number: 006.3 Fah h | Type: Buku
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Real-time programming: a guide to 32-bit embeded development/Rick Grehan
Author: Grehan, Rick; | Call Number: 005.273 Gre r | Type: Buku
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Embeded microprocessor systems: real world design/Stuart R. Ball
Author: Ball, Stuart; | Call Number: 629.89 Bal | Type: Buku
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Real-time UML: developing efficient of objects for embeded systems/Bruce Powel
Author: Douglas, Bruce Powel; | Call Number: 005.117 Dou r | Type: Buku
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3D game design: a practical approach to real-time computer grpahics
Author: Eberly, David H.; | Call Number: 006.693 Ebe s | Type: Softcopy Buku
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3D game design: a practical approach to real-time computer grpahics
Author: Eberly, David H.; | Call Number: 006.693 Ebe s | Type: Buku
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Microcomputer primer
Author: Waite, Mitchell; | Call Number: 004.16 Wai m | Type: Buku Pusat
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Microcomputer primer
Author: "Waite, Mitchell"; | Call Number: 004.16 Wai m | Type: Buku
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Microcomputer Report
Call Number: 1 (1976): 1-12 | Type: Jurnal/ Majalah
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