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Device-independent graphics: with examples form IBM PC/Robert F. Sproul
Author: Sproull, Robert E.; | Call Number: 006.6 Spr d | Type: Buku
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The art of graphics for the IBM PC/ Jim McGregor and Alan Watt
Author: McGregor, Jim; | Call Number: 006.67 Mcg a | Type: Buku
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Java 3D API jump-start/Aaron E. Walsh, Doug Gehringe
Author: Walsh, Aaron E.; | Call Number: 006.693 Wal j | Type: Buku
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Core CSS
Author: Schengil-Roberts, Keith; | Call Number: 005.72 Sch c | Type: Softcopy Buku
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Open geometry: openGL + advanced geometry
Author: Glaeser, Georg; | Call Number: 006.6 Gla o | Type: Softcopy Buku
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Core CSS
Author: Schengil-Roberts, Keith; | Call Number: 005.72 Sch c | Type: Buku
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Parallel algorithms:Design and analysis/Pranay Chaudhuri
Author: Chaudhuri, Pranay; | Call Number: 004.35 Cha p | Type: Buku
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From Images to surfaces : [The MIT Press series in AI] Based on the author's thesis [PhD.--Massachusetts Institute of Technology]
Author: Grimson, WIlliam Eric Leifur; | Call Number: 006.37 Gri f | Type: Buku
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An introduction to ray tracing/edited by Andrew S. Glasser
Call Number: 006.66 Int | Type: Buku
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Molecullar graphics on the IBM PC minicomputer enhanced version 2.0/ James G. Henkel
Author: Henkel, James F. D; | Call Number: 541.2 Hen m | Type: Buku
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