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Open geometry: openGL + advanced geometry
Author: Glaeser, Georg; | Call Number: 006.6 Gla o | Type: Buku
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Simulation of hardware support fo ropenGL graphics architecture, Hal. 295-300
Author: Timour Paltashev; | Call Number: SEM-259 | Type: Indeks Artikel prosiding/Sem
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Elements of software science
Author: Halstead, Maurice H.; | Call Number: 005.3 Hal e | Type: Buku
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Power 3D: high-speed 3D graphics in windows 95/NT
Author: Lussier, Kyle Eernest; | Call Number: 006.693 Lus p | Type: Softcopy Buku
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Interactive pattern recognition/ Yi-tzuu Chien
Author: Chien, Yi-Tzuu; | Call Number: 006.4 Chi i | Type: Buku
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Fast algorithms for 3D-graphics: with tigmes/Geog Glaeser
Author: Glaeser, Georg; | Call Number: 006.67 Gla f | Type: Buku
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Micocomputer graphics : for the IBM PC/ Roy E. Myers
Author: Myers, Roy E.; | Call Number: 006.6 Mye m | Type: Buku
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Power 3D: high-speed 3D graphics in windows 95/NT
Author: Lussier, Kyle Eernest; | Call Number: 006.693 Lus p | Type: Buku
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Solid modelling with designbase: theory and implementation/Hiroaki Chiyokura
Author: Chiyokura, Hiroaki; | Call Number: 670.285 Chi s | Type: Buku
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Elements of functional programming
Author: Reade, Chris; | Call Number: 005.11 Rea e | Type: Buku Pusat
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