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Beginning kinect programming with the microsoft kinect SDK
Author: Webb, Jarrett; | Call Number: 005.7 Web b | Type: Buku
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Introduction to DECsystem-10 assembler language programming/ Michael Singer
Author: Singer, Michael; | Call Number: 995.136 Sin l | Type: Buku
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Essential mathematics for games and interactive applications: a programmers guide 2nd ed./ Jim M. Van Verth; Lars M. Bishop
Author: Verth, Jim M. van; | Call Number: 794.817 11 Ver e | Type: Buku
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OpenGL game programming
Author: Hawkins, Kevin; | Call Number: 006.693 Haw o | Type: Softcopy Buku
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OpenGL game programming
Author: Hawkins, Kevin; | Call Number: 006.693 Haw o | Type: Buku
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PDP-11 assembler language programming and machine organization/ Michael Singer
Author: Singer, Michael; | Call Number: 005.133 Sin p | Type: Buku
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Programming challenges: the programming contest training manual
Author: Skiena, Steven S.; | Call Number: 005.1 Ski p | Type: Buku
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The craft of programming/ John C. Reynolds
Author: Reynolds, John C.; | Call Number: 005.1 Rey c | Type: Buku
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Structured system programming/ Jim Welsh & Michael McKeag
Author: Wels, Jim; | Call Number: 005.113 Wel s | Type: Buku
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Introduction to computers and computer programming/ Bergman
Author: Bergman; | Call Number: 005.1 Ber i | Type: Buku
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