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Smart dust: communicating with a cubic-millimeter computer, page 44
Author: Brett W. | Type: Indeks Artikel Jurnal
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Using a computer game to develop advanced AI, page 70
Author: John E.L | Type: Indeks Artikel Jurnal
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Merging fossil specimens with computer-generated information, page 25
Author: Oliver Bimber | Type: Indeks Artikel Jurnal
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Cultural heritage in the mature era of computer graphics, page 36
Author: Erhard B. | Type: Indeks Artikel Jurnal
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The Ambient spaces of computer graphics and geometric modeling, page 76
Author: Ron G. | Type: Indeks Artikel Jurnal
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A Design method for " whole-hand" human-computer interaction, page 219
Author: David J. | Type: Indeks Artikel Jurnal
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Introduction to the special section on perceptual organization in computer vision, page 385
Author: D.W. Jacobs | Type: Indeks Artikel Jurnal
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Introduction to the special section on graph algorithms and computer vision, page 1049
Author: S. Dickinson | Type: Indeks Artikel Jurnal
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Introduction to the special section on graph algorithms and computer vision, page 1049
Author: S. Dickinson | Type: Indeks Artikel Jurnal
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A Bayesian computer vision system for modeling human interactions, page 831
Author: N.M. Oliver | Type: Indeks Artikel Jurnal
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