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Open geometry: openGL + advanced geometry
Author: Glaeser, Georg; | Call Number: 006.6 Gla o | Type: Softcopy Buku
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Core CSS
Author: Schengil-Roberts, Keith; | Call Number: 005.72 Sch c | Type: Buku
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Parallel algorithms:Design and analysis/Pranay Chaudhuri
Author: Chaudhuri, Pranay; | Call Number: 004.35 Cha p | Type: Buku
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From Images to surfaces : [The MIT Press series in AI] Based on the author's thesis [PhD.--Massachusetts Institute of Technology]
Author: Grimson, WIlliam Eric Leifur; | Call Number: 006.37 Gri f | Type: Buku
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An introduction to ray tracing/edited by Andrew S. Glasser
Call Number: 006.66 Int | Type: Buku
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Open geometry: openGL + advanced geometry
Author: Glaeser, Georg; | Call Number: 006.6 Gla o | Type: Buku
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A quantitative approach to the design of an optimized hardware interpreter for java byte-code
Author: C. Masera G. Pinccinini, M. Ruo Roch, M. Zamboni; | Call Number: SEM-275 | Type: Indeks Artikel prosiding/Sem
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An artificial intelligence approach to VLSI routing
Author: Joobbani, Rostam; | Call Number: 621.39 Job a | Type: Buku
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High-performance graphics in c animation and simulation
Author: Adams, Lee; | Call Number: 006.6 Ada h | Type: Buku Pusat
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Numerical analysis and graphics visualization with MATLAB
Author: Nakamura, Shoichiro; | Call Number: 519.4 Nak n | Type: Buku
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