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RANCANGAN GAME "PATHWAY TO EXCELLENCE" BERBASIS JAVA
Author: Juanivan Montolalu; | Call Number: SEM-361 | Type: Indeks Artikel prosiding/Sem
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Numerical recipes in fortran'90: the art of parallel scientific computing 2nd ed.
Author: Press, William H.; | Call Number: 519.402 Pre n | Type: Buku
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Numerical recipes in fortran : the art of scientific computing 2nd ed./ William H. Press
Call Number: 519.402 855 3 Num | Type: Buku
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Object-oriented software development using java 2nd ed.
Author: Jia, Xiaoping; | Call Number: 005.13 Jia o | Type: Buku
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Pemrograman internet game dengan java beans dan model bisnis internet game
Author: Erwin; | Call Number: T-0396 (Softcopy Scan T-0015) | Edition: 2003 | Type: Tesis
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AP Computer science A and AB 3rd ed
Author: Horwitz, Susan; | Call Number: 005.133 Hor a | Type: Buku
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C++ program design: an introduction to programming and object-oriented design 2nd ed./James P. Cohhon
Author: Cohoon, James P.; | Call Number: 005.133 Co c | Type: Softcopy Buku
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SwivelArt: the 3D clip art program for the machintosh
Call Number: 003.3 Swi | Type: Software Program
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Computer graphics 2nd ed.
Author: Hearn, Donald; | Call Number: 006.6 Hea c | Type: Buku
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ML for the working programmer 2nd ed.
Author: Paulson, Lawrence C.; | Call Number: 005.133 Pau m | Type: Buku
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