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Pengembangan Modul Pembelajaran Computational Thinking Berbasis Maze Problem dengan Pendekatan Game-based Learning dan User Centered Design
Author: Yudha Satria Pradana Ganesha Putra; | Call Number: SK-1756 (Softcopy SK-1238 Source code SK-703) | Edition: Yugo Kartono Isal | Type: Skripsi
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Pengembangan fitur paylater berbasis user-centered design
Author: Raden Ajeng Wuriandita Wahyumurti Candra Kirana Dewi; | Call Number: KP-3219 | Type: Kerja Praktek (KP)
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Evaluasi Sistem E-Filing Direktorat Jenderal Pajak Republik Indonesia dan Pengembangan Desain Interaksi Alternatif Berdasarkan Pendekatan User-Centered Design
Author: Rufina Fitri Anjani; | Call Number: SK-1750 (Softcopy SK-1232) | Edition: Yugo Kartono Isal | Type: Skripsi
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Penemuan dan pengembangan produk digital PT. Jejaring Makanan Indonesia ( Kulina) melalui metode design thinking dan serum
Author: Zieggy Ronnavelly; | Call Number: KP-3250 | Type: Kerja Praktek (KP)
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Pengembangan load test schedule contro; dengan pendekatan machine learning di pt tolopedia
Author: Muhammad Yudistira Hanifmuti; | Call Number: KP-3195 | Type: Kerja Praktek (KP)
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Penerapan user interface design dalam proses pengembangan produk pt bibit tumbuh bersama
Author: Deana Almira Putri; | Call Number: KP-3266 | Type: Kerja Praktek (KP)
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Pengembangan modul e-learning interaktif berdasarkan preferensi visual dan globall dalam gaya belajar felder-silverman
Author: Febrian Fikar F.H.S; | Call Number: SK-1747 (Softcopy SK-1229) | Edition: Harry Budi Santoso | Type: Skripsi
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Pengembangan Project Dynamic Optical Character Recognition Serta Kerangka Kerja Pengembangan Produk Berbasis Machine Learning pada Konvergen
Author: Rismanti Amalia Nurahmawati; | Call Number: KP-3249 | Type: Kerja Praktek (KP)
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Revamp Aplikasi Poinin pada Modul Promo, Merchant, dan User
Author: Zaki Raihan; | Call Number: KP-3211 | Type: Kerja Praktek (KP)
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Perbaikam user experience dan pengembangan fitur untuk aplikasi android
Author: Nabila Fakhirah Yusroni; | Call Number: KP-3240 | Type: Kerja Praktek (KP)
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