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Interactive computer graphics: a top-down approach with openGL 3rd ed.
Author: Angel, Edward; | Call Number: 006.66 Ang i | Type: Buku
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Interactive computer graphics: a top-down approach with openGL 4th ed.
Author: Angel, Edward; | Call Number: 006.66 Ang i | Type: Buku
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Interactive computer graphics: a top-down approach with openGL 5th ed.
Author: Angel, Edward; | Call Number: 006.66 Ang i | Type: Buku
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Interactuve computer graphics: a top down approach with webGL 7th ed.
Author: Angel, Edward; | Call Number: 006.66 Ang i | Type: Buku
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Techniques for creating golden delicious games for the apple computer
Author: Franklin, Howard; | Call Number: 005.133 Fra g | Type: Buku
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Java an introduction to computer science & programming 3rd ed.
Author: Savitch Walter; | Call Number: 005.133 Sav j | Type: Buku
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Flow analysis of computer programs/ Matthew S. Hecht
Author: Hecht, Matthew S.; | Call Number: 005.1 Hec f | Type: Buku
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Software psychology : human factors in computer and information systems
Author: Shneiderman, Ben; | Call Number: 005.1 Shn s | Type: Buku
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Swivel 3D profesional 2.0": three dimensional modeling & photorealistic graphics for the machintosh
Call Number: 003.3 Swi | Type: Software Program
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The CG tutorial : the definitive guide to programmbale real-time graphics
Author: Fernando, Randima; | Call Number: 006.6 Fer c | Type: Softcopy Buku
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